There is a new comparability patch for skyre and the new immersive armors mod. First you should fix Immersive Armors because the SSE version wasn't done properly. Every new game will automatically load saved user settings. I can collect them, give them to my followers, who then don them, but then I see their bare torsos. But the mod should have a MCM Menu to activate and deactivate some armors, but it is not showing for me. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Should I've not seen at leastonenew piece of gear?? Update* Just installed two or three new mods, I just hope they work, one is Take Notes. Basically, my problem is this - I've seen YouTubers play Skyrim modded, obviously. Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1. 0.6.0 Warning: Original file was released before the Creation Kit (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. Masterlist Date this is cool. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. My problem is that i have Skyse and Skyrim Version 1.9.32 and I Even Installed SkyUI but when i go to forge i can see the names but nothing appears!! The MCM menu doesn't even show up anymore. Several functions may not work. :: The Elder Scrolls V: Skyrim General Discussions. Immersive Armors can take a few minutes to configure on load - it'll say "Configuration Busy" at the top of the MCM menu if that's the case. Configure "Immersive Armors" in MCM (Settings will be imported automatically from an existing save). Do you have UNP bodies? And now, even if I disable SkyRe, the Immersive Armors will not show up in game. may not be appropriate for all ages, or may not be appropriate for viewing at work. It is no longer needed, you can ignore that message. so i need help to know if there is a way of un-installing and re-installing the mod without having to re-download it. Edit: I realized that since I installed and ran my game without MCM but still had the Immersive Armor mod It wasn't showing up as intended. First off, thank you for the quick fix with my last problem regarding followers, I have had no issues with that since. You have been quite helpful and I do appreciate it. Smithing Recipe "Ebony Smithing" perk needed: 3 Ebony Ingots 1 Corundum Ingot 2 Quicksilver Ingots 3 Leather Strips Notes Requires Immersive Armors. Clean with, Warning: Contains 184 ITM records, 11 UDR records and 5 deleted navmeshes. Content posted in this community. That usually works to reset the MCM menu and have missing mods show up again. Am I too low of a level to see them yet? Now I see them run dungeons and bandit camps and i see their bandits running around everywhere in armors from Immersive Armors. 7 sometimes it takes time for mods to show up in your MCM menu. Press question mark to learn the rest of the keyboard shortcuts. A quick Research said me that there are Problems with older patches, this can't be a Problem for me, because I installed it yesterday for the first time. I installed Immersive Armors via NMM. Yeah, it happened for me too. Tried going into the Mod Configuration to see if maybe something's wrong there, but there's not even an Immersive Armor option in the menu. Profit! Also, the Hothtrooper ekstra goes before immersive armours--you will have to hand place that. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! deman421 9 yr. ago have you scrolled down to the bottom of the list of MCM menus? Load character again For some reason, on the second load, it seems to be able to get all the MCM menus up. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. I see in the data folder there is no SPIKE.esm file. Upon a close scan of my plugin list i can conclude that, as far as I can tell, I have only the one plugin. And now, even if I disable SkyRe, the Immersive Armors will not show up in game. Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. All trademarks are property of their respective owners in the US and other countries. I won't worry about that. Balbor and Steelsouls reproccer project and as far as I can tell everything is running just the way it is supposed to but somehow the armors are gone. I installed immersive armors with the NMM. Did you get the initialization message when you started the game and is the MCM showing up? Start Skyrim 2. This is just ignorance on my part. Reason I ask is because of have SYRE installed (watched the official video and did step by step as he said) and still think the arrows don't do as much damage and have enough killing power as I would like. LOOT Version Some armors are in the game, the NPCs wear them and I can make some of them. Same thing happened to me, I had SkyUI and my IA would not show up under the MCM. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! I then ran the latest version of LOOT. Be sure you have both bsas for the mod installed. Let BOSS resort that. Total Messages I've used LOOT to sort my mods and they are as follows: 5 5 Lanterns Of Skyrim - All In One - Main.esm, 6 6 Unofficial Skyrim Special Edition Patch.esp, 8 8 Reverb and Ambiance Overhaul - Skyrim.esp, 10 a Immersive Sounds - Compendium.esp, 16 10 Hothtrooper44_ArmorCompilation.esp, 17 11 Hothtrooper44_Armor_Ecksstra.esp, 18 12 Skyrim Immersive Creatures Special Edition.esp, 30 1e Vivid Weathers SE - Extended Snow.esp, 31 1f Vivid Weathers - Extended Rain.esp, 38 26 RealisticWaterTwo - FlowingLakes.esp, 254 FE 0 RealisticWaterTwo - Watercolor.esp, 254 FE 1 RealisticWaterTwo - Open Cities.es. Recently after updating my nexus add-on client it automatically uninstalled and reinstalled the mods I had. It is heavily inspired by Mod Configuration Menu for Fallout 4 (F4MCM). The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. Several functions may not work. When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. just let me know if you need anything else. Nothing. Bumping this because I'm having the exact same issue and so far nothing has worked. You currently have javascript disabled. Hagith Angelic Archon Armor Set (CBBE - Physic) Optional Files: Inigo The Shredder: . All rights reserved. It's gonna take you guys a while to read that. It may not be obvious. Immersive Armors Retexture and Mesh Fixes SE 715 Immersive Armours - SSE CBBE BodySlide . It's by Zathra. 2014-09-06, Plugin & Message Counts Ecksstra is an addon and might over ride the original if placed out of orderand is your Skyrim fully Steam install or otherwise? Clean with, Note: Ragdolls will conflict with other mods that change the skeleton.nif. At first, MCM was almost inoperable, unable to change hotkeys for the mods and so. I've had this problem before with Immersive Creatures. So i was having this issue and just ended up giving up on it..later on i was trying to remember what the button was for quick save so i was just pressing F# keys, i hit F9(which later i found out was quick load) then immersive armors booted up..i did everything that i thought made sense to fix it before but somehow that did it, but now when i go back to the save i was on it wasnt showing. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Do appreciate the suggestions though - thanks! I don't know if the "MCM menu not showing mods problem" has been fixed yet but I had this issue too, but I think Icame across a possible fix by accidentdelete Skyrim.ini and start the game with skse as normal. By clicking View Page, you affirm that you are at least eighteen years old. Some mods not showing up in MCM Did a fresh install of Skyrim and installed my selection of mods. Press question mark to learn the rest of the keyboard shortcuts. Uninstall the mod following the instructions that are given by it's creator, Give the game a moment to load the mcm, it might take two or three minutes, So I'll need to create a new game? Display every piece of equipment on the player or NPCs, at once - 1h/2h swords and axes, maces, daggers, staves, bows, crossbows, shields and torches. But the mod should have a MCM Menu to activate and deactivate some armors, but it is not showing for me. -A Matter Of Time - Old version: works with iHUD, not bugged. The strange thing about this is that, as previously stated, the download took me a very long time, well beyond the time it should take to install a bundle of extra textures - the 15 minute time frame is definitely closer to that of which one would expect, say I don't know, a good hundred meshes and accompanying textures to download within? Tried deleting skyrim.ini and starting the game but still to no avail. Should I have one there? A possible fix to the bug in Immersive Armors where some armors are not craft able Steampunk HUD Overlay also works on Forge now. 2. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Attached below is the mods I have and the load order (all mods downloaded and installed using Nexus Mod Manager). You could untick that, or just reactivate the archival install? New comments cannot be posted and votes cannot be cast. I understand why the load order is significant, but I am unaware of which mods rely on other loading first. ok, I played yesterday for several hours and no menu showed up. Fixed the Spear Dagger in the Immersive Weapons patch to function correctly; BadAss Get-Up Animation 1088 Bow Rapid Combo I Archer Combat Overhaul . Hello. 5. In the past I've experienced MCM's not showing in game and nothing would trigger them. Also where can I manually tweak the damage settings for all arrow and bolt types? !>. Georgie OK so no SPIKE.esm. Zilch. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! e84cf4fd7 We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. check it and read the install guide. PS - The plugin in NMM is titled 'Hothtrooper44 armor ecksstra.esp' and the description reads 'Ecksstra textures for Immersive Armors'. what should i do? Save settings. I now have SKYUI and Immersive Armors in the mod configuratino menu and improvement. I have immersive armor installed, and I have MCM installed, both work. Read the readmes to those mods. Yeah, far as I can tell, none of those claim to have an MCM? The placement of your SkyUI is really low, and that may be your problem. 4. Masterlist Updating Not sure what to say, if the armors are showing up in-game then the mod is functioning. Quite confusing, I must say, considering I've played with IA on my previous computer and had seen armors entering my game at even level 10. I manual install so its too easy for me. New comments cannot be posted and votes cannot be cast. My MCM menu for SIC is gone or not loading, I followed exact STEP SRLE procedures from start to finish but it won't load. Hi guys, any help at all would be greatly appreciated as I'm not too sure what the issue is. Enable Immersive HUD and this mod. 0 . Give it 5-10 seconds and they should all show up. I had to put SkyUI above all other mods before it finally registered. Also while I am asking here does this problem have to do with me not having SPIKE.esm as suggested when I run BOSS? Don't warn me again for The Elder Scrolls V: Skyrim Special Edition View Page Cancel I tried unticking ecksstra, but still no dice. Delete .Ecksstra.esp and run the mod through Cathedral Assests Optimazer, Setup it like this MCM require SKSE to work, I'm assuming you have that and launching the game through skse64_loader.exe After that were the mods installed correctly? Features: Very easy to use - automatically saves and loads settings, no user interaction required. I started getting some messages on the top left about mods being recognized and such. 3. If you want to use this mod with existing save: 0. Today I get the exactly same bug with that mod (Guards wear the vanilla gloves and boots), I realise that the conflict comes with a mod called "Cloaks of Skyrim", maybe you got the same mod install, if not that means you got a mod that directly interact with the guards armor. step 1: armor warmth step 2: create working folder step 3: extract files from mods for classic Skyrim step 4: zip working folder and add to mod manager step 5: SkyUI SE support (get updated scripts or fake plugin) step 6: test meters and toggle SkyUI warnings step 7: consider new character troubleshooting contact author of this guide what should i do? I ran into this problem myself. Any help is much appreciated, thanks guys. So this almost 1GB download too a week, and it always failed half way through every time. You should have two plugins for immersive armors in your plugin list. Thanks!! Most armor properties are now configurable. !>missing meshes, your mod is not installed correctly. I've tried reinstalling SkyRe and Immersive Armors again and rerunning the reproccer but that did nothing. Create an account to follow your favorite communities and start taking part in conversations. Well I'm not sure about the bsas, but I do have both the ArmorCompilation and Armor_Ecksstra esps loaded and ticked. Fixed the MCM menu not showing up; Version 2.3. Any Suggestion how i can solve the Problem? (Follow what is written in the third post). I installed SkyRe correctly and used the reproccer as well as Balbor and Steelsouls reproccer project and as far as I can tell everything is running just the way it is supposed to but somehow the armors are gone. Load character 3. i cant do anything. Maybe that's what you might need to do. Most mods do not use it. i live in the middle of nowhere, so my internet is a piece of trash. I have this problem too, the Better Vampires mod is not showing in MCM. Also cleaned my masters in TES5Edit.English is not my first language, so apologize for any mistakes. No even IA MCM menu is showing up after installing skyre & reproccer. 360WalkandRunPlus-RunBackwardSpeedAdjust.esp, The Dance of Death - Ultimate Edition.esp, dD - Realistic Ragdoll Force - Realistic.esp, dD-DG-DB-Immersive Creatures EBT Patch.esp, WeaponsArmorFixes_ImmersiveWeapons_Patch.esp, Version Information Immersive Armors [Fabric/Forge] Immersive Armors adds a bunch of Vanilla-friendly and unique armor sets to the game. It was simply in my magic tabs under a spell that adjusted the settings! Immersive armors is not the soruce of the conflict, because I got . I would like to see all the mods that CAN use the MCM appear so I can then tweak them as I would like as the authors intended.